Hello World, my name is
Andrew Duit.
I'm Andrew Duit, a coffee-loving, published video game developer and a passion for technology and programming.
My journey is one of continuous growth, fully committed to the philosophy of life-long learning, supported by my loving wife.
I'm dedicated to lifelong learning and helping others as a fundamental principle.
Learn More
0.1. About me
Hello, I'm Andrew Duit, a passionate full stack developer with a strong background in front-end and back-end development.
I specialize in crafting experiences and realities using Unreal Engine. My journey into game development began as a consultant creating mods, and I've since worked as a Game Designer and Programmer for an indie studio using Unreal Engine 5.
With my technical skills, creativity, and attention to detail, I aim to deliver innovative solutions that exceed client expectations.
I'm excited to contribute to collaborative projects and continue expanding my knowledge in this ever-evolving field.
Let's create something amazing together!
The Technologies I am most profficient & passionate about:
02. Where I have worked
HTM Engineering Technician II - Mayo Clinic
@ Engineering TechnicianJune 2019 - Present
Promoted to a taem lead position, along with and ontop of my QA/QE responsibilities. My role involved actively supporting managers and overseeing the operations of multiple teams.
- Project Management Expertise:Proficiently managed non-clinical projects, ensuring timely completion and budget adherence while optimizing resources.
- Mechanical Design Expertise:Demonstrated proficiency in mechanical design, utilizing industry-standard CAD software to create innovative and functional designs that meet project requirements.
- Python Programming Skills:Applied Python programming to develop customized tools and scripts for automation, data analysis, and simulations, enhancing workflow efficiency.
- Interdisciplinary Collaboration:Fostered collaboration between mechanical design and programming teams, facilitating integrated solutions for complex projects.
- Quality Assurance and Compliance:Ensured strict adherence to quality standards and regulatory requirements in both mechanical design and non-clinical projects, maintaining consistency and compliance.
- Efficient Resource Management:Managed resources effectively, optimizing project outcomes by balancing timelines, budgets, and available resources for successful project delivery.
03. Projects
Featured Project
Burning Lands Vietnam
Burning Lands is a tactical multiplayer first-person shooter set in the Vietnam war era. It will be, what we coined an “accessible tactical simulation” (ATS) striking the best possible balance between realism and accessibility, to bring you an intense gaming experience and large-scale team play you have not seen before in this scenario.
- Unreal Engine 5
- Blueprint
- C++
Featured Project
Burning Lands Vietnam
Burning Lands is a tactical multiplayer first-person shooter set in the Vietnam war era. It will be, what we coined an “accessible tactical simulation” (ATS) striking the best possible balance between realism and accessibility, to bring you an intense gaming experience and large-scale team play you have not seen before in this scenario.
- Unreal Engine 5
- Blueprint
- C++
Featured Project
Zamboni Fight Simulator VR
Dive into the ice-cold action with 'Zamboni Fight Simulator VR'! Strap on your virtual reality headset and team up in thrilling 2v2 battles where you'll race against the clock to knock your opponents off the ice or be the fastest to resurface the rink. Can you outmaneuver and out-resurface your rivals in this high-energy, multiplayer VR showdown?
- Unreal Engine 5
- Blueprint
- C++
- Rift S
Featured Project
Zamboni Fight Simulator VR
Dive into the ice-cold action with 'Zamboni Fight Simulator VR'! Strap on your virtual reality headset and team up in thrilling 2v2 battles where you'll race against the clock to knock your opponents off the ice or be the fastest to resurface the rink. Can you outmaneuver and out-resurface your rivals in this high-energy, multiplayer VR showdown?
- Unreal Engine 5
- Blueprint
- C++
- Rift S
Other Noteworthy Projects
04. What's Next?
Let's get in touch
My inbox is always open and looking for new opportunities.
Whether you have a question or just want to say hi, I'll try my best to get back to you!
Built from scratch by Andrew Duit